11. Tiles & Tribulations - A Feast for Odin, the Norwegians, & Escape Plan

15 de abr. de 2019 · 56m 11s
11. Tiles & Tribulations - A Feast for Odin, the Norwegians, & Escape Plan
Capítulos

01 · A Feast for Odin Review - At Least Ten Times

3m 19s

02 · The Norwegians Expansion - A Review

20m 35s

03 · The Multiplicative Experience of Spatial Elements in Games - Feature Theme

33m 26s

04 · Voyages of Marco Polo

34m

05 · Islebound and Vindication

34m 29s

06 · Tyrants of the Underdark

35m 18s

07 · Supermotherload

36m

08 · Clank

37m 13s

09 · Escape Plan overview -- a Combo of Tile Placement and Avatar Movement

Escape Plan overview -- a Combo of Tile Placement and Avatar Movement

41m 18s

10 · Forum Trajanum

46m 17s

11 · Seafall

49m 27s

12 · Riverboat

51m 15s

13 · Grimslingers

52m 1s

Descripción

In the ancient Norse lands, we pillage the coasts, whale the seas, craft hammers and mail, and play tetris on the front lawn of the meade hall. Wait, what? We're...

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In the ancient Norse lands, we pillage the coasts, whale the seas, craft hammers and mail, and play tetris on the front lawn of the meade hall. Wait, what?
We're talking about A Feast for Odin, Uwe Rosenberg's magnum opus. We run through the best parts of of this game and where it fails. We played it 10 times in two weeks -- King Hrothgar would be proud.
Then we talk the Norwegians expansion, which goes down like a smooth glass of meade after the looser plays of vanilla Feast. Guess what though -- the game is basically a patch, and a very good one.
Not too far removed, our topic of the day is the multiplicative effect that spatial elements have on tired board game mechanics. Whether it's the lovely tile placement of Feast, the opportunistic avatar map movements of Marco Polo, or the tension of Escape Plan that has a bit of both, spatial elements make some of our favorite games.

03:20 A Feast for Odin Review - At Least Ten Times
20:35 The Norwegians Expansion - A Review
33:26 The Multiplicative Experience of Spatial Elements in Games - Feature Theme
34:00 Voyages of Marco Polo
34:29 Islebound and Vindication
35:18 Tyrants of the Underdark
36:00 Supermotherload
37:13 Clank
41:18 Escape Plan overview -- a Combo of Tile Placement and Avatar Movement
46:17 Forum Trajanum
49:27 Seafall
51:15 Riverboat
52:02 Grimslingers
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Comentarios
Patrick Flannery

Patrick Flannery

hace 5 años

You know how when you open a really ripe tangerine and it's so juicy and full that it runs all over your hands? The game is sort of like that. There's just so much. You keep pulling stuff out of the box and you're surprised that it ever ends.
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Autor Patrick Flannery
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