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The latest podcast episode delves into The Game Awards that took place last week, with Brad and Micah providing a recap of the notable winners. The hosts engage in a discussion about the controversy surrounding The Game Awards, particularly the minimal time allocated to award recipients, and share their insights on how the show could improve in the future.

Brad and Micah review the announcements at The Game Awards that caught their attention, offering their perspectives on the exciting reveals and developments in the gaming industry showcased during the event.

The podcast also covers industry news, including the introduction of new Fortnite worlds featuring an array of content, Epic Games' unexpected win in a Google case, the cancellation of The Day Before by Fntastic, the closure of Timesplitters studio Free Radical Design, Microsoft QA workers unionizing under CWA, and the revelation that 15 percent of Baldur's Gate 3 playtime is spent in character creation.

The latest podcast episode delves into The Game Awards that took place last week, with Brad and Micah providing a recap of the notable winners. The hosts engage in a discussion about the controversy surrounding The Game Awards, particularly the minimal time allocated to award recipients, and share their insights on how the show could improve in the future. Brad and Micah review the announcements at The Game Awards that caught their attention, offering their perspectives on the exciting reveals and developments in the gaming industry showcased during the event. The podcast also covers industry news, including the introduction of new Fortnite worlds featuring an array of content, Epic Games' unexpected win in a Google case, the cancellation of The Day Before by Fntastic, the closure of Timesplitters studio Free Radical Design, Microsoft QA workers unionizing under CWA, and the revelation that 15 percent of Baldur's Gate 3 playtime is spent in character creation. leer más leer menos

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