Unique Ideas (Part 6)-Dynamic Mission Structure

13 de ago. de 2025 · 4m 33s
Unique Ideas (Part 6)-Dynamic Mission Structure
Descripción

In this continuation of the "Unique Ideas" series, I discuss a way to improve on the design of the open world structure of these games. Being influenced by a particular...

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In this continuation of the "Unique Ideas" series, I discuss a way to improve on the design of the open world structure of these games. Being influenced by a particular peer of Assassin's Creed, designing a dynamic mission structure system could breathe a massive amount of fresh air into the "stale" RPG design of the current games. For context, this episode is just a fun idea that I had and I'm not at all a video game designer and have no idea how easy or difficult it would be to implement this into a future game. Thanks for tuning in and be on the lookout for more Unique Ideas episodes coming soon!

-The Hooded Shadow
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Autor "The Acolyte Podcast"
Organización Arthur Callahan
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