#gamedev

Why Do We Continue To Play Games Beyond The Campaign?
Why Do We Continue To Play Games Beyond The Campaign?
Max Payne
Max Payne
Community Focus: Imposter Syndrome and Getting over the Fear of Failure
Community Focus: Imposter Syndrome and Getting over the Fear of Failure
Areena 4
Areena 4
Decoding Game Development: Navigating the Fundamentals of the Creative Process
Decoding Game Development: Navigating the Fundamentals of the Creative Process
Liero
Liero
The $6 Million Franchise: Lessons from 14 years as a Solopreneur
The $6 Million Franchise: Lessons from 14 years as a Solopreneur
Puupeli
Puupeli
Community Focus: How We Approach Networking In Our Own Unique Ways
Community Focus: How We Approach Networking In Our Own Unique Ways
Deadly Mistakes That Can Kill Your Multiplayer Project And How To Avoid Them
Deadly Mistakes That Can Kill Your Multiplayer Project And How To Avoid Them
We Got Explosives! 2
We Got Explosives! 2
Creating Intimate Player Connections to the Game-World
Creating Intimate Player Connections to the Game-World
Slicks 'n' Slide
Slicks 'n' Slide
Gaming for Good: Beyond Entertainment
Gaming for Good: Beyond Entertainment
Pursuing Arts Passion Despite Adversity and Burnout Realities
Pursuing Arts Passion Despite Adversity and Burnout Realities
Should I Do It Myself or Hire Someone Else To Do It?
Should I Do It Myself or Hire Someone Else To Do It?
Wings
Wings
Starting A Game Company on a Lean Budget
Starting A Game Company on a Lean Budget
Learning and Upskilling Yourself in the Game Industry
Learning and Upskilling Yourself in the Game Industry
Pekka Kana 2
Pekka Kana 2
How to Break Into the Industry; Tips and Tricks
How to Break Into the Industry; Tips and Tricks
Legal Crime
Legal Crime
Accelerating Your Career Post-University
Accelerating Your Career Post-University
Alien Incident (Muukalaisten yö)
Alien Incident (Muukalaisten yö)
Iter Vehemens ad Necem
Iter Vehemens ad Necem
From Desk Job to Dream Job
From Desk Job to Dream Job
Ski Jump International 3 ja Deluxe Ski Jump
Ski Jump International 3 ja Deluxe Ski Jump
Ultimate Tapan Kaikki
Ultimate Tapan Kaikki
Risk vs. Reward in Game Design
Risk vs. Reward in Game Design
Being Adaptable in Design
Being Adaptable in Design
Layoffs in the Animation Community Following the Writer's Strike
Layoffs in the Animation Community Following the Writer's Strike
Realism vs Stylisation: How it can benefit both Indies and Gamers
Realism vs Stylisation: How it can benefit both Indies and Gamers
Art and Science, Making Games with Strict Constraints
Art and Science, Making Games with Strict Constraints
The Importance of Having More Voices in Games
The Importance of Having More Voices in Games
9  - UN GIOCO DA RAGAZZE - AMY HENNING - AGNESE GIARDINI E LUCA BUSON
9 - UN GIOCO DA RAGAZZE - AMY HENNING - AGNESE GIARDINI E LUCA BUSON
Queer Leadership in Game and Art Making
Queer Leadership in Game and Art Making
8  - UN GIOCO DA RAGAZZE - AGNESE GIARDINI E LUCA BUSON
8 - UN GIOCO DA RAGAZZE - AGNESE GIARDINI E LUCA BUSON
Connecting Communities Through Games
Connecting Communities Through Games
7 - UN GIOCO DA RAGAZZE - AGNESE GIARDINI E LUCA BUSON
7 - UN GIOCO DA RAGAZZE - AGNESE GIARDINI E LUCA BUSON
The Generalist's Journey: Careers for people that don't fit in boxes
The Generalist's Journey: Careers for people that don't fit in boxes
2. Il Giornalismo Settore Tech/Videogiochi (Con Giulia Trincardi)
2. Il Giornalismo Settore Tech/Videogiochi (Con Giulia Trincardi)
Understanding the Future of Working in Games
Understanding the Future of Working in Games
Approachable Organic Marketing for Indie Games
Approachable Organic Marketing for Indie Games
Video Games as Medicine - Exploring the Power of Play
Video Games as Medicine - Exploring the Power of Play
Interviewing, Resumes, Portfolios, and All Else Career Building
Interviewing, Resumes, Portfolios, and All Else Career Building
How To Start an Indie Game Studio
How To Start an Indie Game Studio
#17 Od 0 do 4 MLN Przychodu i Upadek Firmy w 3 Tygodnie - Piotr Penar
#17 Od 0 do 4 MLN Przychodu i Upadek Firmy w 3 Tygodnie - Piotr Penar
Using AI to make deeply compelling systems
Using AI to make deeply compelling systems
JAK PROWADZIMY PROJEKTY - EPICVR TALKS
JAK PROWADZIMY PROJEKTY - EPICVR TALKS
#145 Gaming? Ciężko wskazać w Polsce inną tak skalowalną branżę - Michał Pietrzkiewicz
#145 Gaming? Ciężko wskazać w Polsce inną tak skalowalną branżę - Michał Pietrzkiewicz