#gamedeveloper

Community Focus: Imposter Syndrome and Getting over the Fear of Failure
Community Focus: Imposter Syndrome and Getting over the Fear of Failure
Community Focus: How We Approach Networking In Our Own Unique Ways
Community Focus: How We Approach Networking In Our Own Unique Ways
Deadly Mistakes That Can Kill Your Multiplayer Project And How To Avoid Them
Deadly Mistakes That Can Kill Your Multiplayer Project And How To Avoid Them
Creating Intimate Player Connections to the Game-World
Creating Intimate Player Connections to the Game-World
Gaming for Good: Beyond Entertainment
Gaming for Good: Beyond Entertainment
Pursuing Arts Passion Despite Adversity and Burnout Realities
Pursuing Arts Passion Despite Adversity and Burnout Realities
Should I Do It Myself or Hire Someone Else To Do It?
Should I Do It Myself or Hire Someone Else To Do It?
Learning and Upskilling Yourself in the Game Industry
Learning and Upskilling Yourself in the Game Industry
How to Break Into the Industry; Tips and Tricks
How to Break Into the Industry; Tips and Tricks
Accelerating Your Career Post-University
Accelerating Your Career Post-University
The Many Ways of Building a Level
The Many Ways of Building a Level
From Desk Job to Dream Job
From Desk Job to Dream Job
Career Changes, Mentors, and Finding Your Way After Layoffs!
Career Changes, Mentors, and Finding Your Way After Layoffs!
Risk vs. Reward in Game Design
Risk vs. Reward in Game Design
Being Adaptable in Design
Being Adaptable in Design
Layoffs in the Animation Community Following the Writer's Strike
Layoffs in the Animation Community Following the Writer's Strike
Realism vs Stylisation: How it can benefit both Indies and Gamers
Realism vs Stylisation: How it can benefit both Indies and Gamers
Art and Science, Making Games with Strict Constraints
Art and Science, Making Games with Strict Constraints
The Importance of Having More Voices in Games
The Importance of Having More Voices in Games
Queer Leadership in Game and Art Making
Queer Leadership in Game and Art Making
Connecting Communities Through Games
Connecting Communities Through Games
Interviewing, Resumes, Portfolios, and All Else Career Building
Interviewing, Resumes, Portfolios, and All Else Career Building
Safety in Online Gaming
Safety in Online Gaming
Approachable Puzzle Simulations
Approachable Puzzle Simulations
From Arcade Cabinets to Live Video Games
From Arcade Cabinets to Live Video Games
How to become an Environmental Artist
How to become an Environmental Artist
How to Break In as a Game Writer
How to Break In as a Game Writer
How do big game studios use analytics to design their games?
How do big game studios use analytics to design their games?
Unexplored Hobbies and Game Developer Nick
Unexplored Hobbies and Game Developer Nick
FlyingCast #22 - LoM e as mecânicas de jogos
FlyingCast #22 - LoM e as mecânicas de jogos
The LOK featuring Tommy Rice
The LOK featuring Tommy Rice
[EA Specials] - Making eye-opening games with Kaigan Games (Simulacra 2)
[EA Specials] - Making eye-opening games with Kaigan Games (Simulacra 2)